Optimal Bin Packing


A bin-packing algorithm – normally used for the transport or 3d printing industry – is used on a dataset of classical sculptures. This algorithm can calculate the optimal – occupying as less space as possible – packaging of irregular objects in a container. From this, a selection is flattened into a relief and CNC- milled.

Coding: Ahmed Magdy, Anton Bakhirev, Michael Fogleman
Fixing 3d scan for printing: Christopher Chappell

With the support of: Mondriaanfonds, AFK, Stichting Stokroos, Prins Bernard Cultuurfonds

‘The computer doesn’t see the tense muscles of the outstretched arm. It makes little sense how the weight of the disc thrower rests on the right leg. And it certainly ignores the suggestion of compressed energy about to be released when the disc is thrown. “So what is the result of the computer-generated packaging proposals? The optimal organization of thirty Discus throwers apparently does not provide the most beautiful composition. It looks messy’..

..’The compositions are pleasing to the eye again when Vogelaar brings it back to the human form.
In collaboration with Marjolein Vogels, she turned wrapping solutions into movement, and four dancers created rhythm and harmony during the opening of the exhibition through the way they move from one pose to another. Vogelaar then scanned that again and converted it into a fascinating stop-motion video..’
Translated from ‘The Parool’ , Amsterdam Newspaper

Installation view: Bradwolf Projects, Amsterdam

Installation shot Kunstfort Vijfhuizen